Designers of 'Zelda: Tears of the Kingdom' explain why the newest smash will not be followed by a sequel.

The Legend of Zelda: Tears of the Kingdom won't have an immediate sequel.

The news that a much-anticipated DLC isn't in production initially appeared on Famitsu. In an NPR interview with series producer Eiji Aonuma and Tears of the Kingdom director Hidemaro Fujibayashi, it was verified.

Aonuma emailed that Tears of the Kingdom "We achieved all of our goals in this setting and tale, thus there will be no DLC. Keep enjoying Hyrule's wide world."

Tears of the Kingdom, Nintendo's fastest-selling game, was praised for its limitless creativity. After The Super Mario Bros. Movie broke box office records, Universal may make a live-action Zelda picture.

Aonuma and Fujibayashi explained their original design and addressed game tempo complaints, but they did not address the franchise's multimedia future.

Players' ingenuity has exploded after a few months with the game. You developed the game to accommodate numerous playstyles, but do any surprises you?

After Breath of the Wild was out, we thought it would be fun to build cars in Tears of the Kingdom by sticking items together, so we tested it. After that experience

this world still had more gameplay and surprises to create, and Fujibayashi's new gameplay was worth doing because of Breath of the Wild, so we decided to develop it as a sequel.

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